Soko Z. I. focuses on development of virtual environments and innovative applications of technology in the fields of aviation, simulation and serious games for education and informing.
We are also developing complex technical systems and software on demand, in accordance with the needs and demands of the users. Some of our best projects include: the MiG 21 flight training simulator, the mission control station for an unmanned aerial firefighting system, interactive educational museum exhibits (Las Vegas Museum), info booth for a virtual flight above British Columbia (Vancouver 2010 winter Olympics), as well as several others.

Our Services Include:

  • Definition and analysis of users requirements, development of technical concepts, feasibility studies
  • Planning, management and supervision of projects
  • System design (use cases, scenarios and gameplay, components, interfaces, physical and software components, GUI and multimedia contents, databases)
  • Software design and development
  • Mathematical models development
  • Integration of hardware and electronic components
  • Development and integration of special databases
  • Production and integration of multimedia and other contents
  • Development of simulation education programs / curricula
  • Systems testing, verification, validation, installation and maintenance

Simulators and Systems in Aviation

Soko Z.I. experts have taken part in development of a wide array of professional simulators for different kinds of weapons systems, battle simulations, and even management simulations. This is the technological framework which enables us to successfully model different complex systems and develop other simulators. Soko initiated and has been participating in projects dealing with development of simulation systems, as well as unmanned aircraft for civil and military purposes.

FTD TL-21: a Flight Training Device for MiG-21 BIS Fighter Aircraft

A flight simulator makes it easier for pilots to develop necessary skills for performing basic and advanced flight operations. FTD TL-21 is regularly used for training and maintenance of skills of Croatian Air Force pilots. Basic advantages of its use are increased quality of training, cost reduction, increases in security and environmental protection.
FTD TL-21 flight training device enables training in pre-flight, takeoff, flight in all modes, navigation via instruments, visual navigation during takeoff, approach and landing, flight in all weather conditions, emergency procedures and emergency landing procedures. Technical description of the simulator »

The cockpit of the simulator is a completely functional replica of an actual aircraft cockpit. It contains instruments, pilot's controls, original seat, control loading system, a socket for pilot's helmet with original communication devices, audio system, and an interconnection system which links the cockpit and the computer simulation network. The flight simulator is equipped with a one-channel visualization system with 60ºx45º field of view, while the option for multi-channel expansion is retained. Image generation software is based on Open Scene Graph graphical libraries.

The mathematical model of the aircraft contains modules for calculation of airplane's angles and position (6DOF), as well as propulsion, landing gear and aircraft subsystems. The model was tested for directional, longitudinal and lateral handling qualities, for behavior on the ground and in the air in normal, emergency and non-normal conditions. The model was built based on the aircraft's specifications, in-flight measurements and tests conducted by pilots with substantial flying experiences with that type of airplane.

The instructor's station is designed for supervision of all simulator components and training management. It enables setup of the initial parameters, conducting and supervision of exercises, simulating malfunctions and emergency situations in flight, as well as storage and analysis of all flight data. The simulator's architecture is based on a personal computer network and COTS components interconnected by Ethernet network. Windows and Linux operating systems were used, software is developed using C++ programming language.

The simulator was developed by Soko Z.I. in cooperation with partner institutions and experts.

Unmanned Firefighting Recon System - a Mission Control Station

Situation awareness is a necessary precondition which enables the commander of any complex operation to make correct decisions and successfully complete his task without jeopardizing people or equipment.
Croatian firefighting commanders at areas caught by large forest fires are faced with that problem every year. In order to help with solving that and similar problems, Soko joined a project for the development of systems for multi-spectral air reconnaissance, surveillance in extraordinary situations and environmental protection. more »

Within the project, Soko developed a mission control station for unmanned aerial reconnaissance system which should become an organic part of emergency firefighting forces. The system is designed to provide information to the commander, including the current condition and direction of the fire, danger to people and objects, actual deployment of forces and the state of infrastructure which can be used for fighting the flame. The system can be used in other situations as well, such as search and rescue operations, national border supervision, pollution monitoring etc.

The station for unmanned system mission control enables planning, execution and analysis of completed flights. Mission objectives, areas of interest, no fly zones, flight trajectories and the mode of terrain surveillance are being defined within the planning procedure. During mission execution, the station controls system operation. It is used to monitor the state of the aircraft and video recordings. The station also displays maps (in different formats: topographic maps, DOF, satellite images) with vector GIS layers which mark geo-coded information. Video recordings are automatically geo-referenced, and the operator can mark identified objects and relay information to the commander via available communication channels. Information can consist of images, GIS shapes with informative attributes and text comments.

Technically speaking, the software for the mission control station solves problems of displaying and storing video signals, maps and GIS shapes, geo-referencing images and working with different geographical coordinate systems, communicating with the autopilot, telemetry recording, avionics display, antenna system management, sensor control, synchronization of data and activities on two computers, recordings analysis, and E-mail sending.

Soko Z.I. developed software for the mission control station in C++ programming language, and participated in the integration of other system components. Faculty of Geodesy, Faculty of Traffic Sciences, Pastor Group and HCR (Center for Testing, Development and Training) took part in the project, while the Ministry of Science and Sport and Pastor Group co-financed it.

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